Platform: Nintendo Entertainment System (NES)
Region: Region Not Set
Developer(s): Beam Software
Publishers(s): Mindscape, Inc.
ReleaseDate: 1990-01-01
Players: 1
Co-op: No
In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a "cracked dashboard" bar indicator, with cracks appearing along the dashboard when the player hits something. The in-game graphics in the PC version paled in comparison to the still-screen graphics it had. This was due to polygonal graphics being used as opposed to sprites, rendering the car, track, and trackside details in untextured 3D polygons.
Genre(s): Racing