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Platform: Commodore 64

Region: Region Not Set

Developer(s): Motivetime Ltd.

Publishers(s): Elite Systems Ltd.

ReleaseDate: 1991-01-07

Players: 1

Co-op: No

Gremlins 2: The New Batch

Also know as: Gremlins II: The New Batch

WE TOLD YOU REMEMBER THE RULES DON’T EXPOSE THEM TO BRIGHT LIGHTS DON’T GET THEM WET, AND UNDER NO CIRCUMSTANCES FEED THEM AFTER MIDNIGHT! YOU DIDN’T LISTEN!! HERE THEY GROW AGAIN! As Billy, you set off to rescue Gizmo the Gremlin from Clamp Tower skyscraper, where Dr. Catheter plans to viciously experiment with him. Unfortunately, Catheter gets word of your plans, and mixes up a whole new batch of vicious gremlins. As a result, your mission is now one of destruction and avoidance. Elite's implementation of this is a five-level side-view action game, in which you run around avoiding or shooting the gremlins. Each level has a secret object which must be collected. Bonus items such as extra lives and time can be collected, as can improved weapons, and credits to spend on a new weapon after each level.

Genre(s): Action

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