Platform: Atari 2600
Region: Region Not Set
Developer(s): Simone Serra
Publishers(s): Self-Published
ReleaseDate: 2007-01-01
Players: 2
Co-op: No
Sync is a unique collection of puzzle and rhythm games that require you to think fast and improve your dexterity to get higher scores! Sync includes seven games in total and you're sure to find several (if not all!) to your liking! Many of the games have a wide variety of settings for you to try to keep them interesting--you'll never get bored of all the variety Sync has to offer! A brief description of each game follows: Mantra The world of Mantra is a matrix, progressively populated by sequences of symbols: keep matching each symbol by reacting with the corresponding action on the joystick, until a sequence is over, and you will score points. Can you keep the Mantra alive? Jitter (4K) The matrix from Mantra returns, but this time the symbols closely resemble arrows, and you are in control of the pace of the game: as soon as you match a symbol, the control will skip to the next one in the sequence. Maintain a steady rhythm of play to score bonus points! Flow (4K) Flow is a game of balance, played inside a grid, where you have to place bars around those placed by the CPU. As soon as a running cell counter completes a given number of loops across the grid, every CPU cell whose number of bars corresponds to the sum of adjacent bars placed by the player is removed, and points are scored. Watch out for side reactions, as placing your bars to balance a CPU cell can cause a mismatch on a previously balanced CPU cell! Four Four is a compilation of four minigames: both Jitter 1K and Flow 1K are scaled down versions of the corresponding 4K games; in Gate you have to match the symbols placed by the CPU on a column that rotates vertically; and Here requires you to clear cells whenever an arrow is inside each cell. All four of these minigames offer different challenges.
Genre(s): Puzzle | Music