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Platform: Amstrad CPC

Region: Region Not Set

Developer(s): Firebird Software

ReleaseDate: 1985-05-09

Players: 1

Co-op: No

Booty

Booty is a platform game released in 1984 for the Amstrad CPC, Commodore 64, Commodore Plus/4, and ZX Spectrum. The game was one of Firebird's launch titles. The player takes on the role of a cabin boy who attempts to steal a horde of treasure from his pirate masters. A variety of hazards must be avoided including pirates, parrots and booby-trapped treasure.[1] Should the player managed to collect all the treasure, he is given 45 seconds to find a final key, which will restart the game.[2] There are a total of 20 screens in the game[3] which contain a mixture of collectable treasure, doors to other screens, and doors which act as obstacles and can only be unlocked by collecting the appropriate numbered key. Some rooms contain non-player character pirates, contact with which will cause the loss of one of the player's three lives.

Trailer: YouTube

ESRB Rating: E - Everyone

Genre(s): Platform

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