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Platform: Sega Dreamcast

Region: NTSC-U

Developer(s): Team17 Software Limited

Publishers(s): MicroProse Software, Inc.

ReleaseDate: 1999-11-30

Players: 2

Co-op: No

Worms Armageddon

Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.

Trailer: YouTube

ESRB Rating: E - Everyone

Genre(s): Strategy

UID(s): T40601N

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